Monday, 31 March 2014

Tree Textures.

Something was missing from my scene, and when rendered the snail's body was too shiny and the tree looked too flat. I added a bump map over my tree to make it look more of a tree and adapted the snail's texture to make it look less shiny but still keeping it looking 3D.

Before bumps.
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2
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4
5
6

7

 I've decided to go for the texture on 7 as it gives an indication of some grooves but its not in your face like the others, I decided to re-render and I liked the outcome.


Tree Texturing - Render from Ruby Newland on Vimeo.

1 comment:

  1. I reckon then that you also need a texture on the branch your snail is sitting on too - again, subtle, and not too in your face.

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