Wednesday, 12 November 2014

Narrative: Porcupine Modelling Progress 8.

Porcupine modelling update. I've began UV mapping the Porcupine. After doing the UV mapping tutorial of the face, the UV's weren't as even as they should have been. I realised where I went wrong in that and applied that to this. I decided to map the head separately too the body as I thought It'd make it easier for us when it comes to adding a texture.

2 comments:

  1. Hi Ruby...

    The head and throat is fine but the body is not laid out correctly...you need to cut the legs and lay them out separately. At the moment the legs are impossible to pain/texturet.

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