Saturday, 27 December 2014

Character: Environment 2.

Here are few more concept ideas for my Underworld (Hel) environment. I decided to keep the 2D adventure part all icy colours then the free falling part dark purples/reds as if your falling more into Hel. My game needed something to collect while my Viking explored the caves so I added in some gold coins to give the game some reason.

The yellow rings are hooks of which the Viking can grapple onto to reach other places/ledges. And the purple black holes act like a tunnel, teleporting him down where you have too tilt the character to safety.

The free falling idea need a bit of work as the perspective isn't right yet, it doesn't look as if its going down but more like a messy tunnel. 


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