Friday, 9 January 2015

Maya Tutorial Submission List.

Pipeline 1: CC Head Modelling


Part 1 & Part 2 - Blocking
Part 3 - Refined Blocking
Part 4 - The Mouth
Part 5 - The Eyes
Part 6 - The Nose
Part 7 - The Ear
Part 8 - The Neck
Part 9 - The Throat
Part 10 - The Hair Part 1
Part 11 - The Hair Part 2
Part 12 - The Eyebrows
Part 13 - The Eyeballs

Pipeline 1: CC Body Modelling


Part 14 - Torso
Part 15 - Lower Body Part 1
Part 16 - Lower Body Part 2
Part 17 - The Arm
Part 18 - The Hand
Part 19 - The Shoes
Part 20 - Body Completed

Pipeline 1: CC UV Layout


Part 1 - The Head & Hair
Part 2 - The Torso
Part 3 - The Trousers & Shoes

Pipeline 1: CC Skinning


Part 1 - Building a Ribbon Spine
Part 2 - Building the Skeleton
Part 3 - The Head
Part 4 - The Upper Body
Part 5 - The Lower Body
Part 6 - The Shoes, Hair, Eyebrows & Belt Details

Pipeline 1: CC Rigging


Part 1 - Feet & Legs
Part 2 - Spine & Neck
Part 3 - Arms & Hands
Part 4 - Grouping and Restictions

Pipeline 1: CC Facial Rigging


Part 1 - Eyes
Part 2 - Teeth & Tongue
Part 3 - Blink
Part 4 - Brow
Part 5 - Phoneme Blend Shapes

Pipeline 1: CC Texturing

Part 1 - Shader & Colour Blocking
Part 2 - Eyes
Part 3 - Hair
Part 4 - Shirt
Part 5 - Jeans
Part 6 - Shoes (Updated 10.1.15)
Part 7 - Skin   (Updated 10.1.15)


Pipeline 1: Creating Turnarounds

Creating Wireframe Turnarounds - Example

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