Sunday, 10 May 2015

Maya Tutorials & Film Reviews Submission.

Pipeline 2-


Modelling Part 1: Low Resolution
Modelling Part 2: UV Layout
Modelling Part 3: High Resolution

Maps Part 1: Base Normal Maps
Maps Part 2: Rope Normal Map
Maps Part 3: Ambient Occlusion Maps
Maps Part 4: Base Diffuse Maps
Maps Part 5: Diffuse Maps - Stone Base
Maps Part 6: Diffuse Maps - Stone Pillars
Maps Part 7: Diffuse Maps - Rope
Maps Part 8: Diffuse Maps - Wood & Metal
Maps Part 9: Diffuse Maps - Fabric Flag
Maps Part 10: Normal Maps Using Xnormal & Photoshop - Shield
Maps Part 11: Using Viewport 2.0 for Look Development & Rendering

Shader FX Part 1: Intro to Shader FX Networks
Shader FX Part 2: Displacement
Shader FX Part 3: Lighting
Shader FX Part 4: Transparency
Shader FX Part 5: Reflection
Shader FX Part 6: Uv's & Animation

Dynamics 1


Dynamics Part 1: Sketching Particles
Dynamics Part 2: Particle Grids
Dynamics Part 3: Omni Emitters
Dynamics Part 4: Directional Emitters
Dynamics Part 5: Volume Emitters
Dynamics Part 6: Emit From Curve
Dynamics Part 7: Per Point Emission
Dynamics Part 8: Surface Emission
Dynamics Part 9: Curve Flow
Dynamics Part 10: Emit From Particles
Dynamics Part 11: Collision Events
Dynamics Part 12: Instancing Objects
Dynamics Part 13: Instance Rotations
Dynamics Part 14: Animated Instances
Dynamics Part 15: Goal Weights
Dynamics Part 16: Conditional Goal Weights
Dynamics Part 17: Sprites

Lighting & Rendering 2


Mental Ray Part 1: Samples & Quality Control
Mental Ray Part 2: Final Gather
Mental Ray Part 3: Linear Work Flow
Mental Ray Part 4: Physical Sun & Sky
Mental Ray Part 5: Portal Lights
Mental Ray Part 6: Mia Material X Shader
Mental Ray Part 7: HDR Lighting & Fixing Incorrect Meta Data
Mental Ray Part 8: Displacement Maps
Mental Ray Part 9: Ambient Occlusion
Mental Ray Part 11: Motion Blur
Mental Ray Part 12: Mental Ray Proxies

Film Reviews


Mary and Max
Paprika
Sita Sings the Blues
Waltz with Bashir
Persepolis
The Triplets of Belleville
When the Wind Blows
Wallace and Gromit Curse of the Were-Rabbit

Thursday, 7 May 2015

Maya Tutorial 9 (Lighting & Rendering 2)

Mental Ray Part 11: Motion Blur.




Mental Ray Motion Blur 1

Mental Ray Motion Blur - Shutter Speed 144

Mental Ray Motion Blur - Shutter Speed 72

Mental Ray Motion Blur - Shutter Speed 250

Maya Tutorial 8 (Lighting & Rendering 2)

Mental Ray Part 9: Ambient Occlusion.

Ambient Occlusion Plug-in Shader
 

Area Light


Ambient Occlusion Render Pass


Maya Tutorial 7 (Lighting & Rendering 2)

Mental Ray Part 7: HDR Lighting & Fixing Incorrect Meta Data.



Maya Tutorial 6 (Lighting & Rendering 2)

Mental Ray Part 6: Mia Material X Shader.

Original


My Testers - Played around with different presents mixing them

Maya Tutorial 5 (Lighting & Rendering 2)

Mental Ray Part 5: Portal Lights.


Maya Tutorial 4 (Lighting & Rendering 2)

Mental Ray Part 4: Physical Sun & Sky.







Tuesday, 5 May 2015

Maya Tutorial 3 (Lighting & Rendering 2)

Mental Ray Part 3: Linear Work Flow.

Corrected Render

Raw Render
Batch Render EXR

Maya Tutorial 2 (Lighting & Rendering 2)

Mental Ray Part 2: Final Gather

Final Render - With more Glow


Final Render

4th Render

3rd Render

2nd Render

1st Render

Maya Tutorial 1 (Lighting & Rendering 2)

Mental Ray Part 1: Samples and Quality Control.

Final Render

3rd Render
 
2nd Render
 
1st Render