Thursday, 7 January 2016

The Giggler & Texture/Lighting Tests.

Over Christmas I've been getting my base characters together ready to be modelled into individual characters. I'm aiming to produce a turnaround of each sized base: short, medium and tall; in one form of character, for my minor project. I've got 2 so far just need to work out there textures/lighting, while working on the short one.




These are my first set of textures for 'the giggler', a base to start from of which I can add depth with. I'm looking at trying out a skin node/texture to make them look a tad more realistic, to see what effect that might give. I'm aiming for them too look like a shiny, chew toy style.

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