Sunday, 28 February 2016

The Snorter Model, UV & Texture.

Screenshot of the Snorter Model and UV Texture Maps. I've found a way in maya to edit the background on the cameras to white and its helping in seeing what my final outcome will be. Just need to find a way to get very few shadows to pin point a ground.

These renders are raw images, edited in photoshop using the levels control.

Face Cam
UV Texture maps for the Snorters textures.

Body UV Texture Map
Braces UV Texture Map

Face UV Texture Map
Hair & Accessories UV Texture Map

Cookie UV Texture Map

Saturday, 27 February 2016

Thursday, 25 February 2016

The Hair Flicker Model, UV & Texture.

Today I have focused on modelling another character 'The Hair Flicker.

Raw Image edited in Photoshop

To get the quiff to bend I had to apply a lattice to the strands and then parent them to the head joint which the hair base was skinned too.

Face UV Texture Map
Body UV Texture Map
Hair UV Texture Map

Animation Practice.

Animating Practice waving.

Waving Playblast 01 from Ruby Newland on Vimeo.

Wednesday, 24 February 2016

Animating Test & Expression Blend Shapes.

I've tried animating my policeman swaying forward and backward on his toes, using expression blend shapes to help with his facial expressions.

Policeman Animating Playblast 01 from Ruby Newland on Vimeo.

Monday, 22 February 2016

Character Descriptions.

The Evil Laugh - Evil dr. scientist laughter, villain style who moves arms in a dramatic way.

The Clapper - Slow clapping is sarcastic, sarcastic fake 'ha ha'. Fast clapping is more genuine, clapping like sitting in an audience.

The Leg Slapper - burst of laughs hahaha.... haha... slapping their leg inbetween, lifting there leg up at times and hunching over.

The Smiler - very quite if he even laughs but mostly just smiles.

The Snorter - laughing while eating, splattering food. Snorting like a greedy pig, waving a half eaten doughnut around.

The Shoulder Shaker - silent laugh, with the odd hahah being let loose while uncontrollably shaking. As if there trying to hide there laugh.

The Clown - creepy. Always showing up unannounced, a unique laugh which indicates that the clown is around the corner - jaws theme tune style. He holds a balloon.

The Queens Guard - Silent. Doesn't laugh, but trying to blow his hat back on his head from the side of his mouth without changing expression. The blows get bigger, the further the hat slides down.

The Shy Laugh - shy, cute laugh. Hands over their mouth, as if hiding there smile.

The Laughing Policeman - doesn't laugh. Quite serious, swaying backwards and forwards tip-toeing. Until the end when he breaks and gives in singing the 'laughing policeman'.

The Crier - Quite posh. Starts off dramatically laughing, beginning to cry. As she's an elderly lady, her bladder isn't quite like it use to be and accidently wets herself. Her crying laugh soon turns into a laughing embarrassed, sad cry.

The Hoover - Laughing which becomes like there gasping for air, but continues to laugh. Sounding like a hoover. He becomes taller with every breath he takes in, turning purple till his laugh explodes and deflates him.

The Baby Chuckler - Cute baby giggle. Falls over, begins to cry but then continues to laugh.

The Giggler - Starts of being a shy laugh, then turns to a overpowering over the top giggle, as if she can't stop. Cheeks aching.

The Sniggerer - Muttley style laugh from 'dastardly and muttley' cartoon. He's a bank robber so coins will be giggling around from his body shaking.

The Belly Laugh - Deep hearty laugh, fat man laugh. Belly bouncing, holding it like father Christmas.

The Fringe Flicker - Dramatic, big booming laughter where he flicks his head back from laughing to much.

The Clueless - Confused laugh, like they doesn't get the joke. A delayed reaction.

The Cheeky Laugh - Mischievous, cheeky laugh. Up too no good. Young.  

Friday, 19 February 2016

Corrective Blend Shapes 4.

Small characters corrective blend shapes are complete, only tall characters to go.

The Leg Slapper Corrective Blend Shapes for the Dress

The Cheeky Laugh Corrective Blend Shapes for the Dress

Tuesday, 16 February 2016

Corrective Blend Shapes 3.

I've been working on correcting all my current characters enabling them all to move. The Policeman, The Hoover, The Clown, The Old Lady, The Smiler and The Queens Guard are now ready to be animated.

Friday, 12 February 2016

Corrective Blend Shapes 2.

I've corrected the blend shapes for my medium and small character bases, only tall to go.

Screenshot showing the set driven key frames for each movement to blend in.