These are the images that are in the gif above, I thought I'd give it ago as I've seen 1st years do it and they look quite effective. Throughout the renders I have noticed again some issues when it comes to moving my character, I need to resolve but I think will resolve itself when I start the blend shapes. The tester with spot lights on the floor is when I used a background, and I can't seem to work out how to get a ground shadow without any other, but I do think it makes him look like a diva standing there.
|Rim Light Node network|
|Clothes UV Texture Map Improvement|
|Hair UV Texture Map Improvment|